GetSurface2D.f90 Source File


Source Code

integer :: i, j, k, n
integer :: NumOfElem, NumOfDim, NumNodePerElem
integer :: id_1, id_2
integer, allocatable::buffer(:, :)

NumOfElem = size(obj%ElemNod, 1)
NumOfDim = size(obj%NodCoord, 2)
NumNodePerElem = size(obj%ElemNod, 2)

If (NumOfDim /= 2) then
   obj%ErrorMsg = "ERROR::GetFaceElement.f90 >> NumOfDim /= 2"
   return
end if

call GetFacetElement(obj)
stop "sfvjkh"
!initialize
allocate (buffer(size(obj%FacetElemNod, 1), size(obj%FacetElemNod, 2)))
buffer(1, :) = obj%FacetElemNod(1, :)

!buffer is arranged by clock-wize
do i = 1, size(obj%FacetElemNod, 1) - 1
   id_2 = buffer(i, 2)
   do j = 1, size(obj%FacetElemNod, 1)
      if (id_2 == obj%FacetElemNod(j, 1)) then
         buffer(i + 1, :) = obj%FacetElemNod(j, :)
      else
         cycle
      end if
   end do
end do
if (allocated(obj%SurfaceLine2D)) then
   deallocate (obj%SurfaceLine2D)
end if
allocate (obj%SurfaceLine2D(size(buffer, 1)))
do i = 1, size(buffer, 1)
   obj%SurfaceLine2D(size(buffer, 1) - i + 1) = buffer(i, 1)
end do

if (allocated(obj%SubMeshSurfFromTo)) then
   deallocate (obj%SubMeshSurfFromTo)
end if
allocate (obj%SubMeshSurfFromTo(1, 3))
obj%SubMeshSurfFromTo(1, 1) = 1
obj%SubMeshSurfFromTo(1, 2) = 1
obj%SubMeshSurfFromTo(1, 3) = size(obj%SurfaceLine2D, 1)